What’s the point of lethal weapons besides of using the hematic rounds?

I have more than 200 hours into Death Stranding and I still don’t know what is the point of using lethal weapons instead of the non-lethal versions.

In my entire playthough I only used the non-lethal rifle and the anti-riot shotgun. Even when I had to use “lethal” weapons as the rocket launcher and the grenade launcher, I used them just for the hematic explosives, the “slippery” ammo and the “sleepy” ammo.

Killing people doesn’t make sense in the lore nor the gameplay because:

  1. It can cause a voideout if you don’t take the corpses into the incinerator, which means that you have to lose your time on a mission to get the body bags to the closest incinerator, a BT zone or simply get a game over because of the voidout.

  2. It’s easier to knockout enemies than to kill them, you have more tools to neutralize the enemies than to kill them, like the rope, for example. Even so, there isn’t a significant advantage of using the lethal versions, because they work almost the same than the non lethal versions. The only exception to this is the explosive ammo for rockets and grenades, but they’re expensive ammo which doesn’t recover from the private rooms.

  3. It doesn’t make sense for the story. It’s stated in the game that Sam doesn’t care about saving America or taking revenge on mules/terrorists. He just wanted to save Amelie, and causing voidouts or making unnecessary efforts to dispose the corpses is not in character.

  4. It gets BB sad (Most important).

So, the main reason that I remember from my playthrough to use lethal weapons is simply because I can, which feels like a game design philosophy of Kojima trying to give us the option to kill but incentivating ourselves to not do so…

But, even so, is there any reason to use lethal weapons? Maybe a function I’m not aware of?

Keep on keeping on!

I have more than 200 hours into Death Stranding and I still don’t know what is the point of using lethal weapons instead of the non-lethal versions.

In my entire playthough I only used the non-lethal rifle and the anti-riot shotgun. Even when I had to use “lethal” weapons as the rocket launcher and the grenade launcher, I used them just for the hematic explosives, the “slippery” ammo and the “sleepy” ammo.

Killing people doesn’t make sense in the lore nor the gameplay because:

  1. It can cause a voideout if you don’t take the corpses into the incinerator, which means that you have to lose your time on a mission to get the body bags to the closest incinerator, a BT zone or simply get a game over because of the voidout.

  2. It’s easier to knockout enemies than to kill them, you have more tools to neutralize the enemies than to kill them, like the rope, for example. Even so, there isn’t a significant advantage of using the lethal versions, because they work almost the same than the non lethal versions. The only exception to this is the explosive ammo for rockets and grenades, but they’re expensive ammo which doesn’t recover from the private rooms.

  3. It doesn’t make sense for the story. It’s stated in the game that Sam doesn’t care about saving America or taking revenge on mules/terrorists. He just wanted to save Amelie, and causing voidouts or making unnecessary efforts to dispose the corpses is not in character.

  4. It gets BB sad (Most important).

So, the main reason that I remember from my playthrough to use lethal weapons is simply because I can, which feels like a game design philosophy of Kojima trying to give us the option to kill but incentivating ourselves to not do so…

But, even so, is there any reason to use lethal weapons? Maybe a function I’m not aware of?

Keep on keeping on!