How would Bethesda have handled New Vegas?

I wrote a satirical comment on another post about some things that would be different about NV if Bethesda had creative control over its development. It got me thinking- how WOULD new Vegas differ in terms of tone, lore, gameplay, player choice, story etc.

I’m envisioning it being very different, along the lines of fallout 4. Simple factions, no lengthy discussions about Hegelian dialectics, much less sense of scale, no rebuilding etc. the things I LOVE about new Vegas is it’s feeling that it’s a living world with things going on outside of the boarders of the Mojave. I love that while you impact the story through your actions things will still play out even without you being there- the battle of the Hoover dam WILL happen. Instead of you being the catalyst of these events you find yourself at a turning point in history- you’re in Warsaw on August 30th 1939 sort of a vibe.

What do you guys think? I’m not intending to shit on Bethesda or their takes on fallout- I love those games and pretty much every other game by Bethesda. It’s just very clear that they have a VERY different vision for fallout, be it good or bad.