Gwent isn’t enough to keep me going in the Witcher 3
I’m not an open world guy really other than the recent Zeldas. I’ve bounce off every one I’ve played. But people truly love the Witcher 3 and I got in on sale and I gave it a try. I’m really trying. But I just don’t think I can continue. Not much is redeeming to me.
Every single mission feels like a slog. They also feel pretty similar. Find someone. They want you to find something. On your way get swarmed by a few monsters. Maybe repeat. In a ton of these missions, you use mostly the Witcher senses, which as to be one of the least interesting game mechanics I’ve seen. You walk around with your head to the ground not even paying attention to the pretty world, only looking for footprints to hear Geralt mumble something.
A lot of the time you’re just walking with something, not even advancing the plot. At one point he complains how you have to ring a bell repeatedly to make a goat follow you, as if even the devs knew it was a boring mission.
And while there are some interesting plot points, I’m not sure much of it is the grand story I’ve been made out to believe it to be. “You’re looking for Ciri? Anyways, I need you to find these unrelated people for me. No it’s not a rush I’d love to play Gwent.” It’s not particularly immersive, even if some of the plots have interesting elements in their own right. I feel nothing for any of the characters. The women seem pretty awfully written. Geralt is boring as crap.
It seems the combat gets a lot of flack. and while I don’t think it’s as clanky as others do, I think it’s kinda boring. Slash and roll basically gets you there without thinking much about attack patterns or strategy. The monster swarms are pretty similarly dissatisfying.
As a world I don’t think it’s remarkably immersive. Each little village feels somewhat the same. You get pretty similar 2-3 side quests and not much else going on. The characters repeat the same background lines about catching snails and women bathing that you may hear them all 3 times in a 5 minute walk. When you walk around its monster nests and deserters and it gets boring after the 3rd one. There’s not much wonder in what you discover.
Enemies also don’t scale, and get that angry skull over their head telling you you’re way too low a level. Some make like this but for me It breaks the desire to wander off the path because it may be somewhat pointless.
Gwent is the only thing I’ve truly liked. And it’s kept me going longer than I thought I would. But while I know a lot of people say it gets better after the first area (no maybe the second area), how long do you gotta slog through dull gameplay for a game to get good?
This became more ranty than I expected. Must’ve woke up cranky. But idk is anyone’s experience with this game similar?