Curie builds and how to use
I took a bit of inspiration from those old Best Build Thursday posts to make this so please let me know if anyone is interested in more builds, if I've done something terribly wrong or if I didn't mention anything you think I should have!
Curie is a very interesting robot, while it might look fragile, this thing little bot has a nasty suprise waiting for any enemy that underestimates it!
Hardpoints: Curie has two heavy hardpoints with the most reliable builds being Athos, Kirin, Redeemers, Hammers, Screamers, Glaciers, Punchers and Brisants. All of these are excellent choices for curie, but Redeemers are my particular standout with their power and being relatively nerf proof
Drones: Shai, Seeker, Hiroku, Pascal and Whiteout all work very well. My preference is Shai for the defence points and last stand for emergencies, but the defence points for dealing damage are the most important here.
Specializations: Armour kit, Nucelear amplifier, Overdrive unit with Phase shift or Unstable conduit
This is my choice here as you can get your damage up extremely high with the nuke amp and can either escape with phase shift or heal up with UC making curie extremely dangerous when charged up. Overdrive unit is nice too.
Tactics to play: Keep in cover when outside your ability and rush into combat once you get into your ability, curie is meant to take punishment and can deal with multiple enemies when inside it's ability. Try to avoid fighting too many enemies at once as curie thrives in 1v1s where it can keep opponents in check with its extra durability and it's two heavy hardpoints. It's turrets provide extremely quickly accumulating lockdown and deal pretty good damage on their own, further boosting curies 1v1 prowess as it can keep foes still and deals chip damage to enemies. The lockdown can also be very useful for crowd control.
Outside of it's ability, curie is very frail so you should avoid fire from more than 1 enemy, however once it's ability is active, curie gains additional durability (NOT DEFENCE POINTS OR HEALING) that isn't taken off it's actual hp outside it's ability so you can take as much punishment as you need and so long as you don't die or deplete all of the additional durability, curie will go straight back to it's original durability it was at before activating it's ability, allowing you to catch out and remove foes that underestimate you.
LP benefits: Zoe is essential for Curie as without her, curies ability takes too long to recharge. Defence skills and damage skills are best here. The pilot skill (deft survivor?) that recharges curies ability at 50% hp is essential
Counters: Curie suffers from low durability outside it's ability, so locking it down and unloading all ammo once it comes out of its ability is very effective.
Bots that are very effective at countering Curie are Lynx which when timed well can rush in just after Curie has lost its extra durability and kill it with execution, Pathfinder who can lockdown curie and deal massive damage with TRACK and any phase shift bot such as Ravana, Angler or Samjok which can shift while Curie is in ability and then fire once it comes out of its ability
This post was requested by my clan members in Elysium and Ravenous Cannons, but they suggested I also put it here to help others, so let me know if I should keep posting more or if I should keep it in my clans subreddit 😂
I took a bit of inspiration from those old Best Build Thursday posts to make this so please let me know if anyone is interested in more builds, if I've done something terribly wrong or if I didn't mention anything you think I should have!
Curie is a very interesting robot, while it might look fragile, this thing little bot has a nasty suprise waiting for any enemy that underestimates it!
Hardpoints: Curie has two heavy hardpoints with the most reliable builds being Athos, Kirin, Redeemers, Hammers, Screamers, Glaciers, Punchers and Brisants. All of these are excellent choices for curie, but Redeemers are my particular standout with their power and being relatively nerf proof
Drones: Shai, Seeker, Hiroku, Pascal and Whiteout all work very well. My preference is Shai for the defence points and last stand for emergencies, but the defence points for dealing damage are the most important here.
Specializations: Armour kit, Nucelear amplifier, Overdrive unit with Phase shift or Unstable conduit
This is my choice here as you can get your damage up extremely high with the nuke amp and can either escape with phase shift or heal up with UC making curie extremely dangerous when charged up. Overdrive unit is nice too.
Tactics to play: Keep in cover when outside your ability and rush into combat once you get into your ability, curie is meant to take punishment and can deal with multiple enemies when inside it's ability. Try to avoid fighting too many enemies at once as curie thrives in 1v1s where it can keep opponents in check with its extra durability and it's two heavy hardpoints. It's turrets provide extremely quickly accumulating lockdown and deal pretty good damage on their own, further boosting curies 1v1 prowess as it can keep foes still and deals chip damage to enemies. The lockdown can also be very useful for crowd control.
Outside of it's ability, curie is very frail so you should avoid fire from more than 1 enemy, however once it's ability is active, curie gains additional durability (NOT DEFENCE POINTS OR HEALING) that isn't taken off it's actual hp outside it's ability so you can take as much punishment as you need and so long as you don't die or deplete all of the additional durability, curie will go straight back to it's original durability it was at before activating it's ability, allowing you to catch out and remove foes that underestimate you.
LP benefits: Zoe is essential for Curie as without her, curies ability takes too long to recharge. Defence skills and damage skills are best here. The pilot skill (deft survivor?) that recharges curies ability at 50% hp is essential
Counters: Curie suffers from low durability outside it's ability, so locking it down and unloading all ammo once it comes out of its ability is very effective.
Bots that are very effective at countering Curie are Lynx which when timed well can rush in just after Curie has lost its extra durability and kill it with execution, Pathfinder who can lockdown curie and deal massive damage with TRACK and any phase shift bot such as Ravana, Angler or Samjok which can shift while Curie is in ability and then fire once it comes out of its ability
This post was requested by my clan members in Elysium and Ravenous Cannons, but they suggested I also put it here to help others, so let me know if I should keep posting more or if I should keep it in my clans subreddit 😂